The project is a collaboration led by Morgan Vigil-Hayes (NAU, SICCS) and in partnership with Giovanni Castillo (NAU, Communications) and Ann Collier (NAU, Psychology).
Based on recent research that investigates scalable behavioral health interventions and therapeutic best practices for American Indian/Alaska Native (AI/AN) youth and adolescents, we propose ARORA, a mobile phone application that guides users through activities that are designed to develop resiliency through coping skills, social skills, and a sense of strength. The activities used in ARORA are introduced to users as part of a game where users interact with each other, their physical environment, and augmented reality objects—computer sounds and graphics that appear as if they are present with users in the real world. Importantly, we will work with a community advisory board (CAB) of AI/AN behavioral health professionals, educators, and community leaders to ensure that the activities and the visualizations for the pilot version of ARORA are culturally relevant and appropriate. In order to ensure that ARORA is usable even in communities that have poor or no Internet access, we also plan to develop a prototype of a community hosted version of the ARORA software that can operate over a local area WiFi or cellular network (i.e., 5G or small-scale LTE).